New to Mushing
Mushing is a hobby like any other, and what seems simple after a decade of playing mushes can be mystical and odd at first. Below are a few links to various guides. They are guides only, not policies or rules.
This is a hobby of collaborative storytelling, of a persistent world unfolding with the help of the other players.
The MUSH has a built-in "chat" system. This lets you talk with other players who are not necessarily in the same room. This is useful if you are moving around and exploring, and more versatile than using "page" as everyone on that "chat channel" can hear what is being said.
Listing chat channels
To start, see what channels are available:
Joining a chat channel
Choose an appropriate channel, and then join the channel, like this:
COMMAND: addcom <alias>=<channel>
Talking on a chat channel
To talk on the chat channel, type the channel name, like this:
pub Hey there everybody!
<Public> Freddie says, "Hey there everybody!"
Leaving a chat channel
To remove yourself from a chat channel:
You can join more than one channel.
Looking at Things
If you see an object in the room with you that does not seem to be a player, try looking at it for more information:
A fig tree
A medium size fig tree bearing many figs.
Once connected you should describe yourself and assign a gender to your virtual character (not necessarily your "real" gender). By having a description and gender you make it easier for other players to "see" you, and relate to you. Try to make your description interesting, and "in character" with whatever you want to be in your virtual world.
@desc me = You see a lively-looking young man, wearing a long, brown coat. He has piercing blue eyes that seem to stare right through you. He has long, untidy hair, and a look of quiet desperation.
Do not press "enter" in the middle of your description, just let the program wrap around automatically. It is really one long "string" of text. If you want to insert line breaks inside the description, you can use "%r" which will insert a "return" when it is displayed.
To see your description, type:
Similarly, to see the description of someone else, type "look <their name>"
Knowing if people look at you
If you want to see when other people look at you, you can type:
@adesc me = think %N just looked at you!
"Think" is a verb that just sends you a private message.
%N is a "message substitution" symbol that is replaced by the name of the person who looks at you.
Set your gender
@sex me = male
(Or female as the case may be).
Your (virtual) gender is used in various MUSH actions to customise the gender of someone's behaviour.
It is also sensible here to "lock" yourself:
@lock me = me
To move around, you can normally type the name of an "obvious exit", like this:
The designer of a room may place an abbreviation for an exit (like TC for Travel Centre) as part of the exit description. In that case, you just have to type TC to go in that direction.
Saying and posing
You can talk out loud to others in the current room by using "say", for example:
say Hello everyone!
You say, "Hello everyone!"
Everyone else sees:
Freddie says, "Hello everyone!"
You can also "emote" by using "pose", like this:
pose looks around and sighs quietly.
Freddie looks around and sighs quietly.
The "pose" command, which is also used a lot, can be abbreviated as a colon:
If you want no space after your name, use a semicolon, like this:
;'s watch beeps
Freddie's watch beeps
Posing can also be done using @emit, which does not use your character's name first.
@emit The smile on Freddie's lips is brief.
Everyone in the same room with you will hear what you say, and see what you pose.
Whispering and paging
Whispering to another player
You may wish to have a private IC conversation with another player, and not be heard by others in the room. To do this, use "whisper" (or "wh"), for example:
w nick = Good to see you again.
You whisper, "Good to see you again." to Nick.
You can also whisper a "pose", by adding a colon, like this:
w nick = :winks and smiles.
Nick senses, "Freddie winks and smiles."
Paging another player
If there is someone you want to talk to, but who isn't in the same room as you, you can "page" them, like this:
page nick = Where are you?
You paged Nick with 'Where are you?'.
Once you have paged someone, you can leave their name out in subsequent messages, like this:
page = May I join you?
You paged Nick with 'May I join you?'.
"Page" may be abbreviated to "p".
You can also "pose" through a page, like this:
p nick = :laughs!
Long distance to Nick: Freddie laughs!
Nick will see:
From afar, Freddie laughs!
Advanced Guide to Roleplaying - firstname.lastname@example.org
A Guide to Writing Descriptions - Namtar@CoK
Guide to RP - Ea@CoK
The Joy of TP - V. Briceland
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